At its absolute best, a survival horror
game should effortlessly suspend a player’s sense of reality by
thrusting them head first into a horrific virtual experience that
mercilessly bludgeons their mind with overwhelming feelings of
uneasiness, vulnerability, and even pure terror. Unfortunately, as any
devoted aficionado of the genre can openly admit, not every
scare-focused title properly executes those core fundamentals in a
satisfying manner. For every helplessly unpredictable,
dismemberment-heavy masterpiece (Dead Space) and psychologically tormenting tour de force (Condemned: Criminal Origins) that
helped propel survival horror to new heights on last-generation
consoles, a tenfold of half-baked duds and cash-grabbing sequels would
haphazardly infiltrate the genre, and systemically shatter both hopeful
expectations and consumer trust in the process.
Now, with powerful
current-generation consoles ushering in a new age of video game
entertainment for anxious gamers to consume, those craving a little
nail-biting tension over the usual ambush of blockbuster first-person
shooters, awe-inspiring RPGs, and adrenaline-fueled racers are looking
to the near-future for the next greatest survival horror-infused
experience their recently purchased systems can offer. With recent games
like Alien: Isolation and The Evil Within generating mostly positive critical reception, and steady announcements of potential masterpieces like Silent Hills and SOMA sprinkled
in-between many other highly-anticipated titles targeted for release in
the near-future, one could only wonder: will the survival horror genre
finally undergo a true-to-form revival on current-generation consoles?A New Beginning For Survival Horror
Despite my inability to precisely
predict what the future may hold for our new home entertainment systems,
I do believe that those fond of the grotesque and frightening are now
in the midst of witnessing the genesis of a survival horror comeback on
consoles thanks, in part, to the solid foundation painstakingly
structured by indie games like Outlast, and securely reinforced by near-perfect masterpieces like The Last of Us during last-generation’s run. Though, so far, the genre itself seems more populated with HD remakes (Metro: 2033 Redux, The Last of Us: Remastered) than original content, fresh faces like The Evil Within and Alien: Isolation have
single-handedly helped emphasis exactly why our most recent console
investment may be the most ideal destination for well-crafted survival
horror experiences.

For instance, by carefully dissecting and analyzing Resident Evil creator Shinji Mikami’s latest directorial undertaking, you’ll find that The Evil Within successfully blends Resident Evil 4-inspired
gameplay mechanics with a diverse mixture of Japanese and Western
horror influences to create a thoroughly flavorful cocktail of survival
horror (one that, no doubt, pays homage to traditions exhibited in the
genre’s past). Unlike the Resident Evil series’ newfound focus on bombastic over-the-top action, The Evil Within’s
gameplay forces you to place an unwavering sense of importance on key
survival horror elements like resource management, strategic weapon
utilization, and even environmental observation (in the form of
disassembling potentially lethal traps) in order to survive the hellish,
undead-infested confines of a world severed from the limitations of
reality. And, like any unforgettable addition to the genre, every moment
spent within Tango Gameworks’ debut title genuinely feels like an
unforgiving trial through nerve-shredding tension and fear as you’re
mercilessly ambushed by torturous death mazes, sadistic
chainsaw-wielding psychopaths, and nightmarish boss encounters around
every possible turn. Though, at times, detective Castellanos’ surreal
journey can turn even the most relaxed horror enthusiasts into
frustrated rage-quitters, The Evil Within serves as a solid argument against any naysayers who assume survival horror has met a grisly demise on consoles.

Thankfully, The Evil Within isn’t the only noteworthy current-gen video game desperately attempting to reanimate the genre. Alien: Isolation,
The Creative Assembly’s own well-crafted contribution to the renown
sci-fi horror franchise, excels above and beyond normal horror
expectations by delivering an undeniably terrifying experience that
explores the same overwhelming sense of vulnerability, claustrophobia,
and unnerving dread exhibited in Ridley Scott’s original 1979 film, Alien. Whereas Gearbox’s disappointingly mediocre FPS, Aliens: Colonial Marines, introduced gamers to a mindless and thoroughly regretful extraterrestrial shooting gallery of sorts, Alien: Isolation tasks
players with utilizing a combination of intelligence, adaptability, and
even a bit of good old-fashioned stealth to survive the relentless
pursuit of one acid-blooded, unkillable Xenomorph. Even though Amanda
Ripley (the player-character and daughter of Ellen Ripley) must
strategically outmaneuver other hostile denizens while attempting to
escape the ruined confines of the Sevastapol space station, it’s the
aggressive hunting nature and shear unpredictability of the Alien series
most iconic foe that transforms every seemingly abandoned ventilation
shaft and dimly-lit corridor into an unexpected deathtrap of razor-sharp
claws and flesh-shredding teeth. Void of any scripted scares and
placing a heavy emphasis on pure survival over run-and-gun tactics, Alien: Isolation‘s
frightening game of cat and mouse represents a rare form of survival
horror that’s become almost non-existent on home entertainment systems.
Analyzing The Genre’s Promising Future
As I’ve mentioned previously, I do believe The Evil Within and Alien: Isolation have
successfully jump-started the revival of survival horror on consoles as
satisfying multiplatform games. However, until developers begin to
fully commit to bringing full-fledged titles solely to
current-generation consoles, we’ll only continue to witness increasingly
noticeable last-generation limitations within the video games we play.
Peering into the near-future, several heart-pounding titles like SOMA and Silent Hills
seem more than capable of bringing devoted horror aficionados the sort
of bloodcurdling experiences they crave while simultaneously elevating
the genre to new levels.

Taking a closer look beneath the surface of Frictional Games’ promising sci-fi survival horror game SOMA, for example, uncovers a potentially terrifying experience that expands upon the Amnesia series’
ominous atmosphere and paranoia-inducing gameplay by introducing
fear-thwarting players to the eerie confines of an entirely new setting:
an abandoned underwater research facility called PATHOS-2. Exhibiting
subtle influences from a broad spectrum of horror-infused entertainment
mediums, PATHOS-2’s haunting corridors and goosebump-producing
environments promise to help drive the narrative in intriguing and
thoroughly unsettling directions as gamers explore psychologically
disturbing themes – like artificial intelligence, consciousness and even
the human psyche – while trying to escape the monstrosities that infest
this hostile world below the ocean. To make matters worse, SOMA,
like its predecessors, also plans on specifically targeting people’s
fear of the unknown (through the use of unidentifiable sounds and abrupt
noises, for instance) in order to create an unnerving journey into the
shadows of uncertainty, one that should serve as a nice change of pace
compared to more combat-centered, physical-horror-based newcomers like The Evil Within.
Even though it represents Frictional Games’ first crack at a console
release and many details still remain tightly under wraps, SOMA seems
like a well-deserved chance for the developer to showcase exactly how
current-generation systems will push the borders of survival horror in
new and exciting ways.

SOMA may be preparing to
systemically capture the undivided attention of horror-lovers in 2015,
but perhaps the most promising up-and-coming survival horror addition
(and one that seems equally determined to reinvigorate the genre) is
Kojima Productions’ Silent Hills. Being helmed by Metal Gear Solid series creator Hideo Kojima and Hellboy director Guillermo del Toro, while also starring Norman Reedus (The Walking Dead),
this latest entry in Konami’s popular horror series was unveiled at
this year’s Gamescom through a hair-raising “playable teaser” entitled P.T. As it turns out, it’s this delicious slice of terror that has us convinced that Silent Hills will be the unrivaled leader of the survival horror revival.
Drawing obvious inspiration from horror gems like The Shining, P. T. challenges
brave souls with successfully accomplishing one relatively simple task:
escape the increasingly disturbing confines of a haunted house alive.
However, that’s not as easy as one may think. As P.T. quickly
transforms from tension-building to terrifying in mere minutes, its
environments also begin an ever-changing cycle of looping hallways and
rooms, creating an unpredictability hellish experience consisting of
everything from blood-soaked refrigerators to traumatizing bathroom
visits. And, as if more determined to petrify you than to scare you, P.T. also
perfectly delivers measured doses of mind-torturing psychological
horror and jump-out-of-your-seat scares thanks to constant
blood-chilling encounters with a ghostly murder victim. If this short
but sweet demo’s perfect blend of horror is any indication of what the
full-fledged game could become, then I have unwavering hope that Kojima
Productions’ Silent Hills will help access the untapped potential the survival horror genre truly possesses.
Final Thoughts
Though it’s easy to admit that the gradually declining state of popular franchises like Dead Space and Resident Evil
engulfed the genre in hopeless disappointment in the past, there’s
absolutely no doubt that survival horror’s long-awaited resurgence is
underway. So far, forementioned titles like SOMA and Silent Hills seem
hellbent on carving a name for themselves among the horror classics of
yesteryear, while current-generation systems look just as equally
determined to usher in a new wave of highly-anticipated newcomers (like
teen slasher Until Dawn) for consumers to purchase and enjoy in
the near-future as well. Heck it seems like even Capcom ended up
receiving the memo, with both a sequel to its more
survival-horror-rooted title Resident Evil: Revelations and a full-blown remastering of the 2002 Resident Evil remake
due to release early in 2015. And just think, even after all those
announcements, that doesn’t even begun to scratch the surface of what’s
bound to be unleashed on consoles in the future.
Despite what you may believe, it does
look as though survival horror is gearing up to make a welcome return to
home entertainment systems in a tremendous way. Although no one can
predict for sure whether the various studios behind these promising
video games will successfully execute the initial visions they seek to
realize, it’s hard not to feel hopeful for the return of this severely
underutilized genre.

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