Sex is everywhere. It can be found in movies, music, art and many
other things but now days it founds its way into video games. After all,
hardcore gamers need to get their fix somewhere since they’re obviously
not doing given they’re always stuck to the TV/computer with a
controller in their hand.
In the 1980s, video games were classy distractions: the condition of being installed at an arcade cabinet, chasing a high score, seemed to fit the era’s naive ideas of capitalism-as-culture. In the 1990s, games took on the decade’s rebellious, edgy tone, grasping toward the definitions of maturity set by MTV, action flicks and whatever else it took to sell high-end hardware to young men.
Video games set a strong personal relationship with the other player. And I think that’s what ownership that generates these disproportionate reactions from them. While the debates about sexism is really worrying. Some players really need to calm down and let the developers create. Stop criticizing their beliefs, their origin or sex, but rather on what they do. This is what seems sorely lacking in the debate today.

Sex and sexual plot elements are a valid part of some games’ role as entertainment, but many roleplaying and narrative games feature sex with women or the appearance of conventionally attractive women as an optional or compulsory part of a game’s arc, often as either a reward or a game goal, particularly compared to those that play on male attractiveness or on sex with men, or sex with partners of the same gender.
These days number of video games are sexually explicit, or contain gratuitous nudity intended to titillate the player. Generally, these video games cater to a straight male audience. If options exist for female players, they have fewer features and options than those for men.
In the 1980s, video games were classy distractions: the condition of being installed at an arcade cabinet, chasing a high score, seemed to fit the era’s naive ideas of capitalism-as-culture. In the 1990s, games took on the decade’s rebellious, edgy tone, grasping toward the definitions of maturity set by MTV, action flicks and whatever else it took to sell high-end hardware to young men.
Video games set a strong personal relationship with the other player. And I think that’s what ownership that generates these disproportionate reactions from them. While the debates about sexism is really worrying. Some players really need to calm down and let the developers create. Stop criticizing their beliefs, their origin or sex, but rather on what they do. This is what seems sorely lacking in the debate today.

Sex and sexual plot elements are a valid part of some games’ role as entertainment, but many roleplaying and narrative games feature sex with women or the appearance of conventionally attractive women as an optional or compulsory part of a game’s arc, often as either a reward or a game goal, particularly compared to those that play on male attractiveness or on sex with men, or sex with partners of the same gender.
These days number of video games are sexually explicit, or contain gratuitous nudity intended to titillate the player. Generally, these video games cater to a straight male audience. If options exist for female players, they have fewer features and options than those for men.

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