Next year's Assassin's Creed game will take place in London during the 19th century, Kotaku has learned thanks to an early leak. Farewell, Napoleon; hello, Jack the Ripper?2
This new entry in Ubisoft's annual open-world action series, slated for
release in the fall of 2015, will take us through the dirty back alleys
and rattling stagecoaches of London during the Victorian era, a
historical period that fans have wanted to see in an Assassin's Creed game for quite some time now. This new Assassin's Creed game is called or code-named Victory—like Victorian!—and it will be out next year for PS4, Xbox One, and PC, according to a person familiar with the game.
Victory is something of a shift for the series in a few ways. For one, this is the first Assassin's Creed game helmed by Ubisoft's Quebec studio, as opposed to their primary Montreal office, which has led development on the biggest Assassin's Creed releases since the first game in 2007. Earlier this year, the Ubisoft Blog teased that Quebec would be heading up a future game in their annualized series, but they didn't say much more about it. This is that game.
Of course, just about every major Ubisoft game is developed by teams of
hundreds that work across all of their studios across the world, from
Canada to China. But it's significant to see an Assassin's Creed game led by a new team. Ubisoft Quebec also developed downloadable content for Assassin's Creed III (The Tyranny of King Washington) and Assassin's Creed IV (Freedom Cry).3
We also hear that this will be the only main Assassin's Creed next fall—unless something changes, we won't see two separate entries like we did this year with Unity and Rogue, according to a person familiar with goings-on at the company. Next year, Assassin's Creed is sticking to current-gen platforms and seemingly leaving the Xbox 360 and PS3 behind.4
The annualized Assassin's Creed franchise is in a strange spot
at the moment and has seen calls from some fans to take a year off,
something that doesn't appear to be happening. And given how impressive Victory looks
so far—and the implication that it must be pretty far along to already
be looking this good—perhaps it doesn't need to. Still, it was just a
week ago that Ubisoft had to apologize for the technical problems marring its newest major game in the franchise, Assassin's Creed Unity. Tepid reviews of Unity haven't helped, and a humble Ubisoft has opted to no longer charge fans for that game's major expansion, Dead Kings.
Some Assassin's Creed fans among the Kotaku readership and elsewhere online point to Unity, delayed from October to November yet still having launched in sub-optimal condition,
as a sign that 2015 should be a skip year for the ubiquitous series.
Ubisoft has instead appeared to be as ambitious as ever about its top
franchise, releasing the old-gen AC Rogue last month as well and planning an AC sidescroller set in China for release some time in the next few months.5
Earlier this year, we told you about Unity and Rogue before they were announced. Today we can tell you about Victory, thanks to a seven-minute "target gameplay footage" video leaked to Kotaku that demonstrates what Ubisoft's dev team expects from the upcoming Assassin's Creed
game. The video is surprisingly slick and could pass for an E3
presentation, and although it may not represent what the final game
looks like, the beginning of the video proclaims that it was produced
entirely in Anvil, Ubisoft's Assassin's Creed engine. In other words, it wasn't pre-rendered.
To the eyes of Kotaku staffers who have played recent AC games—and likely to those of you seeing the shots in this article—Victory appears to be using the version of the Anvil engine seen in Unity, the best-looking incarnation we've seen so far.
The video begins with an assassin, presumably the game's
protagonist, climbing up a tower and looking out at the city of London.
We get a quick overview of the city as the camera flies from alley to
alley, showing us some of the game's potential side activities (gambling
in a pub, street-racing with carriages, and so forth). We then cut back
to the assassin, who leaps down to the street, makes his way into a
nearby horse carriage, and accepts an assignment from a mysterious
masked woman. The task: kill a man named Roderick Bulmer, who has been
trafficking little girls for the assassins' ancestral enemies. "The
templars must receive our message," says the woman. "You must send it in
blood."
Expand6
Mid-conversation, the carriage is attacked, so the assassin makes
his way out and takes out several enemies—who are bearing templar
insignias—while keeping his balance atop the moving buggy. It's frantic.
A few quick kills later, the assassin arrives at the Charing Cross
railway station, where he swaps his hood for a top hat and runs through
the crowd, ignoring side quests ("stop that thief!") as he hunts down
Bulmer, who is standing among the crowd in the middle of a train plaza.
Our
assassin hops and leaps to a platform overlooking the trains, takes out a
guard, then uses what appears to be a new item—a grappling hook—to
swing over to Bulmer and stab him in the chest.
Expand9
Once
Bulmer is dead, the assassin jumps onto a moving train and fights off
more templar soldiers while crossing the River Thames. As the video
draws to a close, our protagonist leaps from the train into a
conveniently-placed haystack, then staggers forward as the camera pulls
toward the London horizon. Then the logo: Assassin's Creed Victory.
Expand
The takeaway from the footage isn't just that Assassin's Creed
is in a new place and era yet again. It's that, apparently, Ubisoft is
pushing for some gameplay innovation. We can see that in the multiple
fights on moving vehicles. And we can see that in the introduction of
the grappling hook, which seems, at least when used inside a massive,
covered train station, to allow the player-controlled character to
create literal jumping-off points on the fly. If that grappling hook
works the way we think it does, then players would be able to walk into
any covered space in Victory, shoot at the ceiling to drop a
rope from it and then swing over to assassinate a target—or maybe escape
into a crowd? This could significantly change how these games play and
how gamers move through an Assassin's Creed world.10
It appears that Victory will build on the same internal Ubisoft graphics engine—Anvil—that made Unity's Paris so striking. One hopes that Ubisoft will have its tech and its game better bug-tested for Victory. If so, this could be a good one, as the setting and the gameplay look like winners.
We asked Ubisoft for comment about the timing and platforms for the game. If they decide to say anything, we'll let you know.

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